Wednesday, 30 November 2011

Opening up sim creation - Clark Aldrich tells us how he does it.

Today's #change11 MOOC session on building simulations was fascinating - hearing simulations designer Clark Aldrich tell us how simulations are created and designed.
I should not be suprised that the process mirrored the design of learning, but it was refreshing to see these principles being expressed in novel ways. Aldrich started by stating that the goal of education is individualistic - with the intention to build competence and build conviction, through participation and practice, emotion and interactive content.
Building conviction was explained carefully and was an interesting concept since normally we do not address it. He means doing the hard things even if you do not want to, to have your understanding (and experience?) at more than a naive level so that your competence is reinforced by your self knowledge and will (my words - please correct me!).
As a philosophy, Aldrich spoke about aligning what you are doing with what you do well with what you want to do with what you think is important to do (in a growing and sustainable way) - this sentence and emphases taken from his slide (based on his book "Unschooling Rules"?).

The road map for producing simulations is simple:
  1. Determine the concept.
  2. Create and Design.
  3. Code.
  4. Calibrate.
  5. Deploy.
He went into detail about the various roles in the process, of aligning delivery of content with the importance of context, agreeing on the metrics for success (ahead of time) and on the programme goals:
  • Engagement
    • Fun enough (liked this - you are not designing for total stimulation)
    • Relevant
  • Convenience
    • Well chunked
    • Easy to access
  • Acceptable cost per student
  • Acceptable time to creation
  • Comfort level of instructors and sponsors (not sure what this meant for sponsors).
It is interesting that these could be learning design programme goals and relevant to any design of learning.

Aldrich went through the "storyboard" of several simulations to show how you can use instances to explain the simulation. These took some listening to and the chat channel was quiet during this process. I, certainly, had to concentrate and not chat!

Two rules of thumb stick in my mind from the presentation:
  1. The cost: $100k / 6 months / for every finished hour. This seemed very reasonable for a well-planned, designed and executed simulation, and a great statistic to have from an expert in the know. There were adjustments to this for single player (-25%), adding multiplayer to a single player (+60%), light-weight mechanics (-70%) and 3D client installed (+100%).
  2. The number of critical decision makers: this was a great way of putting it which I am sure could be applied in all sorts of situations. In symbols, where d is the number of critical decision makers:
        If d < 4, costs are 25% less; if d > 10, costs are 100% more.

What a great rule of thumb, and we can all think of situations where this is so. I would add also that as d gets larger, the probability of reaching a decision approaches zero.

Tuesday, 29 November 2011

Attempting some structure for #change11 - some harder technology

The change11 MOOC site is well designed thanks to Stephen Downes and serves as the nerve centre for this fast-paced gallop through all things change in learning.
I am trying out symbaloo as a dashboard for all things connected with this MOOC - if it works for you please feel free to add and adjust!

Friday, 25 November 2011

Introspective look at MOOCs - too soft a technology?

Today's #change11 MOOC live session allowed us to hear from Jon Dron and his area of expertise - technologies. After a discussion on constraints, the conversation focused on the pedagogy of MOOCs.
Activity in this MOOC has cooled, even though the topic under discussion generates interest and is a meta-concept that allows us to consider assemblies of technology, so it is of interest to educators (pedagogy is a technology), or should be.
It seems that the drop-off is par for the course. I do not have the figures but I suppose one could question what is massive about this MOOC (now an OOC?).
Dron spoke about about the evolution of a community about a MOOC, and how we could look to evolutionary concepts to consider its likely development. Would the MOOC community parcel up into separate groups like the Galapagos finches? Would there be some partial parcelisation but maintaining loose boundaries that would enable filtration of ideas (genes)?
This perhaps is the only natural outcome that we could hope for. The massive part of the MOOC is not sustainable as it is - there are limits on time and attention that a MOOCer can give and with time this will erode.
There seems to be a philosophical reluctance on the part of the MOOC designers to provide any further structure (if I read Stephen Downes' chat posts correctly) and so it will be inevitable that we have many that will fall by the wayside in our journey. Providing structure will harden the technology/pedagogy but could a better sweet spot be found?
We did touch on having a beginner strand and I suggested intelligent tags (something that allowed a hierarchy like an account structure: #change11 for just change for truly open learners, #change11-core for those who wanted their path charted somewhat, perhaps even #change11-tech for those who wanted to follow the week's technology strand only and perhaps #change11-  for those who wanted to receive all the sub divisions of the tags).
 Despite my comments I am still on this learning journey - MOOC or OOC.

Dynamic Views in Blogger - giving the user the views they want?

Tried the Dynamic Views template for this blog for the past few days.
It certainly is attractive and the user is able to select different views - views that allow for easy browsing, looking at the media/pictures, by timeline, etc. The viewer is in control.
However, I lost the ability to customise it. I could not change any of the features. I do not have the html programming ability to change or add features. Visitors could not sign up for posts nor customise it beyond the several views that the template provided. The viewer is not really in control.
So blogs are pretty hard tech after all....
#change11

Wednesday, 23 November 2011

Dron's balance between hard and soft technologies - seeking the Goldilocks moment

Jon Dron presented a very informative session in Week 11's #change11 MOOC.
Titled "Soft stuff, hard stuff and invisible elephants", Dron described the following:
  • the meaning of technology 
  • the inclusion of pedagogies as technologies
  • SOFT and HARD technologies
  • getting the right balance between them
  • how to move from soft to hard and vice versa
  • and the elephant in the room - "it ain't just what you do, it's the way that you do it. A bad technology, used well, can work brilliantly, while a good technology, used badly, can be useless".
He describes all this well in his post on the nature of technologies.
Dron defines technology as the "orchestration of phenomena for some use" (W. Brian Arthur) and classifies them as:
  • Soft tech - an active orchestration of phenomena by people
  • Hard tech - the orchestration is embeded into a device.

Dron spoke about refrigerating food being a hard technology (difficult to do without automation) and that soft technologies needs people - the technology does not have everything that it takes to make it happen.

He points out that all technologies are ASSEMBLIES of other technologies and tools, some soft, some hard.

Getting the right balance of this for a given time, context and learner is difficult and needs the "Goldilock moment":
  • Not too soft
  • Not too hard
  • Just right!
Aggregating is a way of making technologies softer and replacing with harder things making them harder. A mashup could be made harder or softer.
In discussions about the MOOC approach, Dron said that making the learner have control over the hardness or softness of the technology will allow the learner to have the right balance and find their Goldilocks moment.

Findings regarding the effect of technology on learning generally state NO SIGNIFICANT DIFFERENCE - Dron makes the point that it is not the technology but how it is used, what he calls the elephant in the room.

Sunday, 20 November 2011

Teacher - Tech Use for Learning - Matrix

The Technology Integration Matrix (TIM) from the Florida Center for Instructional Technology offers both a way of categorising teacher use of technology to enhance learning, and also a plan for developing teacher learning and technology for learning integration.


On the horizontal axis are the levels of technology integration in the curriculum, stated in teacher actions, with the increasing levels Entry, Adoption, Adaption, Infusion, and Transformation.


On the vertical axis are the characteristics of the learning environment, this time stated in terms of what the students do: Active, Collaborative, Constructive, Authentic, Goal Directed.
"The TIM incorporates five interdependent characteristics of meaningful learning environments: active, constructive, goal directed (i.e., reflective), authentic, and collaborative (Jonassen, Howland, Moore, & Marra, 2003)." 


As an example of the matrix, the Active Infusion entry contains the following descriptor:
Students understand how to use many types of technology tools, are able to select tools for specific purposes, and use them regularly.
The teacher guides, informs, and contextualizes student choices of technology tools and is flexible and open to student ideas. Lessons are structured so that student use of technology is self-directed.
Multiple technology tools are available in quantities sufficient to meet the needs of all students.

...and at the Active Authentic intersection:
Students select appropriate technology tools to complete activities that have a meaningful context beyond the instructional setting. Students regularly use technology tools, and are comfortable in choosing and using the tools in the most meaningful way for each activity.
The teacher encourages students to use technology tools to make connections to the world outside of the instructional setting and to their lives and interests. The teacher provides a learning context in which students regularly use technology tools and have the freedom to choose the tools that, for each student, best match the task.
The setting provides a variety of technology tools and access to rich online resources, including information outside of the school and primary source materials, that are available in sufficient quantities to meet the needs of all students.

The matrix links to resources and examples in Maths, Science, Social Studies and Language Arts - with a really good and detailed range - a great resource.


This new TIM replaces the 2005-2006 version previously published, and seems a good descriptor of teacher practices in the K-12 area. 


It is interesting to compare the horizontal axis labels with Puentedura's SAMR model (Substitution, Augmentation, Modification, Redefinition). They both attempt to describe technology integration in terms of what the technology does, although Puentedura describes it in terms of change from what was done before.


I like the possibility of the predictive nature of the TIMatrix - it can drive teacher learning and adoption of T4L to the next level.


Could this be incorporated as a model for teacher evaluation of technology use? And so drive technology for learning adoption? #change11

Friday, 18 November 2011

Erik in Abundance

It has been really instructive learning about how Erik Duval teaches.
This week's MOOC #change11 subject, Learning in a Time of Abundance, has allowed us to see into a practitioner's teaching environment (classroom, lecture hall, virtual space, not sure what to call it). Duval has organised teaching (note that I am using this term even though what he has really organised is his students learning approaches) to minimize the direct teaching for memorising current knowledge and leverage the abundance of information. As stated in his presentation at the beginning of the week, Connectedness, Openness and Always-on gives us the environment for this leverage.
Yesterday's COOLCast on JeffLebow.net added another part of the story. Here we were able to learn about Duval's motivation - that his life is really a MOOC, and he said that this week has been a little bit less massive than he expected it to be.
Abundance in the title means also the abundance of content. The availability and abundance of content is such a different experience that Duval says he can concentrate more on what meaningful activities can be built around it.
What tools does Duval use to sip from the firehose of online information? Duval has simple principles, is a strict keeper of time, he has down time which he really respects (family, for example). Secondly, he books in time with his students when he does not do other things. He does a lot of Twitter to be pointed to material, following a # tag for a few days until it does not interest him anymore. He uses RSS and e-mail as good filters.

The other Duval resource was his presentation "Learning with Open Eyes - The Role of Learning Analytics" given as an opening keynote at de OnderWijsDagen in Utrecht on the 8th of November 2011. This was given in Dutch but I think that you can get a lot out of the Slideshare presentation:



This is a key area and I now see why Duval answered the question on Assessment in such a way (see my post on his Monday presentation) - Learning Analytics is what he was talking about as self-tracking data.